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Testing 3d techniques…

So this is a continuation of the drama that is the 1st model to make it off of paper. So I have enough to start working towards an over all look. Below are some screens. Normally I would put up a post of texture work this incomplete. But sometimes I break rules. I’ve been playing around with zbrush to get my normal maps. Some of the team members have been doing research. Seeing as the team has been doing 3d more than I have, I’m eager to see what they come up with.

So enjoy these and as always don’t sleep, you’ll be surprised what can happen in a short amount of time!

1st From Paper to 3D

As you know ‘WE’ have been hard at work prepping to do a nice animated short. Well below is the first model. You may recognize her. She is one of the characters from the last post. Believe it or not she is not complete as a model. Needless to say there has been some hard work done over the last week.

Character from top secret animated short.

Top secret project

Top secret project

Top secret project

Fresh From Hi-bernation

Despite the huge amount of time between posts, there has been a lot of work that will be coming to fruition soon. Although I will not give you the details of how these sketches fit together and the story behind them, I will say that ‘WE’ are in production. Had the first official meeting a [...]

Keeping Up With the World

The world is built on communication and information. It could be argued that there is a huge overage of information available freely which means that you can learn anything but only if you’re willing to invest the time to sniff the info out. That said… RSS is an extremely important tool. It sifts out the [...]

Eye Pantry #1 (Get Inspired)

So I went on the internet and was looking for some inspirational artwork. I decided that half the time I don’t remember what it was that I was looking!On the other half, I want to find it again but can’t seem to because there’s like a billion different pieces of art that I’ve looked since [...]

Got a toon look I can role with!

So After playing around with C4D this week, I finally got to a toon look I could appreciate. It was a look I was trying to recreate from a lucky charms commercial I saw about a year ago. I also learned to pelt map properly in c4d. Made life a bit easier. Overall I’m digging [...]